neutrinotech.org
Tactical RPG Combat Engine — browser-based
Eleven characters · clash-based combat · status effects and orb economy
Build your team, choose your skills, and fight. Two teams of three — one survives.
Roguelite climb. Collect perks between floors and see how far you can go.
Same fighters, no cooldowns. Skills are cards — draw them, hold them, spend them.
Every card in the deck — stats, copies, and rules for the eleven card-mode fighters.
A design preview of a card battle in play — fighters, hands, status effects, and awakenings at a glance.
Full roster — stats, move pools, awakens, and roles for all eleven fighters.